former head SIE Worldwide Studios Shuhei Yoshida visited the game director Keiichiro Toyama in his studio Bokeh Game Studiowhere I looked at the new horror Slitterhead, officially introduced in December 2021.
Former colleagues discussed a number of interesting issues, including the development of Slitterhead itself. Father Silent Hill and Gravity Rush Keiichiro Toyama gave Yoshida a demonstration of his new project, and the reaction was very positive.
Shuhei Yoshida praised Toyama and noted that Slitterhead is full of “bright and expressive” ideas, and the Bokeh Game Studio team, despite its modest size, maintains very broad ambitions and tries to keep up with AAA developers.
Industry figures also remembered working together in now disbanded SIE Japan Studio. It turned out that after the release Siren: Blood Curse On the PlayStation 3, Toyama wanted to create another horror game, but he also had the idea of developing Gravity Rush. Japanese Sony approved both applications, but allowed the game designer to work on only one game, and he chose Gravity Rush for PlayStation Vita.
With the Gravity Rush series, Toyama clearly planned to return to horror in the future, and now he has done it. — only outside of Sony.
Toyama calls Slitterhead a mixture of horror and adventure game that will try to surprise the player with a combination of unusual elements. — Japanese occultism and modern urban legends. The project is in the early stages of development for PC and consoles.
The music for the horror film is written by a Silent Hill veteran Akira Yamaoka.
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